package game.manager
{
	public class SoundManager
	{
		private static var _instance:SoundManager;
		
		public function SoundManager()
		{
			_instance = this;
		}
		
		public static function get instance():SoundManager {
			if(_instance == null){
				_instance = new SoundManager();
			}
			return _instance;
		}
	}
}